Sun Aug 22 19:36:04 2004-general-Methuslah: Looks like we've got game! So, where were we...
Sun Aug 22 19:36:35 2004-general-Kit: On a collision corse with a zhodani carrier, I believe..
Sun Aug 22 19:37:26 2004-general-Methuslah: With thirty seconds to impact and a badly damaged ship. So, what are you going to do?
Sun Aug 22 19:38:09 2004-general-Kit: if I can get enough maneuvering power out of whats left of our engines, I'll try to avoid the crash of course.
Sun Aug 22 19:38:29 2004-general-Methuslah: Engineering check, then; 8 or more.
Sun Aug 22 19:38:43 2004-general-Kit: Hope our luck is better tonight 2D6: 9
Sun Aug 22 19:39:12 2004-general-Methuslah: OK! Thursters are working. Piloting roll; again 8 or more.
Sun Aug 22 19:39:25 2004-general-Kit: hang on Kraiger 2D6: 7
Sun Aug 22 19:39:42 2004-general-Kit: oh rats
Sun Aug 22 19:39:52 2004-general-Kraiger: Kiiiiittttt!
Sun Aug 22 19:40:21 2004-general-Methuslah: Collision Imminent. Fifteen seconds to impact. Can no longer be avoided.
Sun Aug 22 19:40:34 2004-general-Kit: this is gonna look bad on the insurance premiums...
Sun Aug 22 19:41:09 2004-general-Kit: Ill try to at least soften the impact, maybe I can turn the collission into a hard scrape
Sun Aug 22 19:41:46 2004-general-Kit: Hang on, Kraiger, Lets hope we don't hit too hard.
Sun Aug 22 19:42:06 2004-general-Methuslah: Pilot roll; 9 or more.
Sun Aug 22 19:42:17 2004-general-Kit: 2D6: 8
Sun Aug 22 19:42:46 2004-general-Kit: ouw, close, except for that dammned tail flip, why do the zhodani have teil flips on their ships.
Sun Aug 22 19:43:26 2004-general-Methuslah: No luck. Ten seconds to impact. What do you want to do?
Sun Aug 22 19:43:59 2004-general-Kraiger: Kraiger takes a deep breath, sighs, and relaxes....
Sun Aug 22 19:44:13 2004-general-Kit: I assume abandoning the ship wouldnt help, we'd still crash into the zhodani, only with just our suits, or would that be an option?
Sun Aug 22 19:45:02 2004-general-Methuslah: It would - suit thrusters and empting the chhamber would maybe do it.
Sun Aug 22 19:45:22 2004-general-Kit: We'll I#ll at least try to turn the ship so that we have as much absorbing matter between us and the impact, and assume crash position in our seats. Well strapped in at least.
Sun Aug 22 19:45:41 2004-general-Kit: OK, then We'll try that. Kariger, get out!
Sun Aug 22 19:46:22 2004-general-Kit: Scrambling for the hatch as quickly as possible and pusing off, trying to help Kraiger on the way if I can.
Sun Aug 22 19:46:44 2004-general-Methuslah: Pilot roll; 7 or more. Then a Vacc Suit roll; 6 each to get far enough away. Your roll was close enough that only a short boost will be enough; you are literally going int by only a handul of meters.
Sun Aug 22 19:47:20 2004-general-Kraiger: What? Oh crap (scrabbling with his safety harness) I thought the captain went down with the ship?
Sun Aug 22 19:47:29 2004-general-Kit: Oh well piloting first: 2D6: 8
Sun Aug 22 19:47:48 2004-general-Kit: Would you rather have me do that Kraiger?
Sun Aug 22 19:48:03 2004-general-Kit: Vacc suit 2D6: 7
Sun Aug 22 19:48:09 2004-general-Methuslah: OK - heading in on the rear.
Sun Aug 22 19:48:58 2004-general-Kraiger: Lets go... 2D6: 9
Sun Aug 22 19:48:58 2004-general-Methuslah: OK Kit - you are clear.
Sun Aug 22 19:50:08 2004-general-Methuslah: Kraiger, you are clear. Behind you, a soundless explosion envelopes the shuttle; a huge, gaping hole is torn in the Zhodani cruiser and you see bodies flying out, bnreifly fialing in the vacuum. You areppear to have smashed the shuttle into the control center.
Sun Aug 22 19:51:02 2004-general-Kit: Well, at least the ship got down fighting. All in all not a bad score, for a small shuttle!
Sun Aug 22 19:51:34 2004-general-Kit: Trying to manuever close to Kraiger. What direction are we drifting? Any allies in that general area?
Sun Aug 22 19:52:02 2004-general-Methuslah: You see nothing but open space. Breif pieces of comm chatter and the occasional flash seem to indaicte that the Imperium si winning this battle.
Sun Aug 22 19:53:00 2004-general-Kraiger: Hmmm, its kind of peaceful out here Kit - I must admit, I prefer this to being couped up in one of your soup tins...
Sun Aug 22 19:53:46 2004-general-Kit: Well, Cygnet, you were a good ship, you did well, in spite of the great odds.
Sun Aug 22 19:55:06 2004-general-Kit: Well Kraiger, these soup tins are rathe more maneuverable and faster that our suits. But if you prefer this, maybe next time when we have a ship, we'll just attach a line to you and drag you behind like a waterskier?
Sun Aug 22 19:55:43 2004-general-Kit: I do assume, that our suits have some kind of emergency homing beacon/signal somesuch.
Sun Aug 22 19:55:57 2004-general-Kraiger: Now _that_ sounds like fun - only lets do it somewhere that _isn't_ crawling with Zhodani... (looking around to try and spot any craft in the vicinity)
Sun Aug 22 19:56:08 2004-general-Methuslah: Yes, but only short range. You might not be heard.
Sun Aug 22 19:56:21 2004-general-Kit: I'll try to get close to Kraiger and somehow attach each other, so we don't get lost.
Sun Aug 22 19:56:59 2004-general-Kit: We'll its pretty much all we have, so I activate it. If possible, I'll use the maneuvering thrusters to avaoid drifting out too far.
Sun Aug 22 19:57:52 2004-general-Kit: We'll Kraiger, as soon as we get out of this war, we'll give it a try.
Sun Aug 22 19:58:06 2004-general-Methuslah: Kit, your beacon is activated. You are floating about ten meters apart.
Sun Aug 22 19:58:35 2004-general-Kit: Do we have some kind of line which we can use to rope us together?
Sun Aug 22 19:59:07 2004-general-Methuslah: Yes. Vacc Suit: 6 or more./
Sun Aug 22 19:59:22 2004-general-Kit: 2D6: 8
Sun Aug 22 20:00:05 2004-general-Methuslah: OK - you are linked together.
Sun Aug 22 20:00:30 2004-general-Kit: OK Kraiger, now we can only wait.
Sun Aug 22 20:01:02 2004-general-Kit: Say, I've never asked you. Why did you join the Marines?
Sun Aug 22 20:02:12 2004-general-Kraiger: The Marines? Well, mostly to get away from home. Farming is no life for an ambitious guy...
Sun Aug 22 20:02:45 2004-general-Kit: (Taking a quick inventory of what we have with us that could possibly be used for sending/increasing our signal)
Sun Aug 22 20:03:04 2004-general-Kit: So your Parents are Farmers?
Sun Aug 22 20:03:33 2004-general-Kit: And, did you find what you were looking for?
Sun Aug 22 20:03:41 2004-general-Methuslah: Another beacon is the only thing that might be useful.
Sun Aug 22 20:04:18 2004-general-Kit: Well, Kraigers suit should also have a beacon. I'll see what I can do with both of them.
Sun Aug 22 20:04:42 2004-general-Kraiger: My father was ex-military - but turned his back on it all. And I guess what I found was that he was mostly right - just takes kids 30 years or so to learn that their parents knew what they were talking about...
Sun Aug 22 20:05:02 2004-general-Kraiger: (I'm still in Battledress, right?)
Sun Aug 22 20:06:05 2004-general-Kit: Well I'm still not convinced my father knew what he was talking about, but then I've always been something of the rebel of the family.
Sun Aug 22 20:06:16 2004-general-Methuslah: Yes.
Sun Aug 22 20:06:24 2004-general-Methuslah: eEngineering roll; 7 or more.
Sun Aug 22 20:06:42 2004-general-Kit: engineering 2D6: 8
Sun Aug 22 20:07:26 2004-general-Methuslah: Both beacons are connectd, producing four times the power level.
Sun Aug 22 20:07:28 2004-general-Kit: And I have not completely outgrown that, even after 55 years!
Sun Aug 22 20:07:45 2004-general-Kit: Ok, someon should hopefully hear that now.
Sun Aug 22 20:08:34 2004-general-Kraiger: Well, my father had always told me that you couldn't save people that didn
Sun Aug 22 20:09:10 2004-general-Kraiger: 't want to be saved, and I never believed him - but then some of the things I saw, things done in the name of religion... made me sick. But at least I didn't give up like he did.
Sun Aug 22 20:10:51 2004-general-Kit: h well, you can save people who don't wnat to be saved. It's just not so easy. You have to convince them foirst, that you want something completely different, or that they want something completely different.
Sun Aug 22 20:11:37 2004-general-Kit: Greatest problem though is, that most people don't really know what they want.
Sun Aug 22 20:12:37 2004-general-Kraiger: Well, you'd think it would pretty easy for them to know that they don't want to be burned alive in the name of religion - but thats what I saw. Young girls, going off like lambs to the slaughter. I guess they were already dead...
Sun Aug 22 20:13:45 2004-general-Methuslah: YOu can see a small, blinking light heading in your direction. Probable arrivial; fifteen minutes.
Sun Aug 22 20:14:15 2004-general-Kit: Yes, Fanaticisn macn let people do some strange things. If they believe in some kind of afterlife and reward after death, well.... after meeting this strange Grandfater, I wouldn't rule out that possibility. There are many things that we do not yet know.
Sun Aug 22 20:14:28 2004-general-Kraiger: Hmmm, well is this the good guys, or the bad guys coming?
Sun Aug 22 20:14:42 2004-general-Kit: hey, looks like someone noticed us. Lets just hope its our side.
Sun Aug 22 20:14:54 2004-general-Kit: anything on comms?
Sun Aug 22 20:15:23 2004-general-Methuslah: Nothing on comms; but you are noticing a lot of interefence from your distress beacon. YOu might not be able to hear anything.
Sun Aug 22 20:15:59 2004-general-Kit: Well, then We'll just have to wait. It's not as if we have much coice anyway.
Sun Aug 22 20:20:36 2004-general-Methuslah: Maybe ten minutes at this point. Still no identification. Wha t do you want to do to prepare?
Sun Aug 22 20:21:20 2004-general-Kit: Is Kraiger still hanging onto his PGMP by the way? Just in case these happen to be tha bad guys?
Sun Aug 22 20:21:51 2004-general-Methuslah: Well, he didn't say he was taking it...
Sun Aug 22 20:22:39 2004-general-Kit: I'm taking a quick inventory of what we do have. Are the psi shields still operational?
Sun Aug 22 20:23:12 2004-general-Kraiger: (Can't imagin jumping into space without it, or at least some weapon, but its your decision Meth...)
Sun Aug 22 20:23:26 2004-general-Kit: Maybe we can turn the emergency beacon off for a few minutes to listehn for possible comm signals?
Sun Aug 22 20:27:39 2004-general-||||||||| Methuslah just entered this channel
Sun Aug 22 20:28:12 2004-general-Methuslah: Sorry about that; lost connection.
Sun Aug 22 20:30:34 2004-general-Kit: brb
Sun Aug 22 20:30:56 2004-general-Methuslah: You can, but might not be able to turn it on again.
Sun Aug 22 20:32:42 2004-general-Kit: Oh well, I'd rather be found. We'll learn the identity of thet blinker soon enough.
Sun Aug 22 20:33:14 2004-general-Kit: looking expectantly towards the blinking light, trying to make out what I can.
Sun Aug 22 20:33:33 2004-general-Methuslah: Four minutes, you estimate. Looks like an Imperial shuttle in outline.
Sun Aug 22 20:34:03 2004-general-Kit: Thats a good thing for a change.
Sun Aug 22 20:34:59 2004-general-Methuslah: Two minutes. Anything you want to do?
Sun Aug 22 20:35:47 2004-general-Kit: Except for the usual preparation for being picked up from open space, not really. Just wait. I currently don't see very many options.
Sun Aug 22 20:36:44 2004-general-Methuslah: The shuttle begins to pull up, about fifty meters away. The outer airlock door is open.
Sun Aug 22 20:36:54 2004-general-Kit: Well Kraiger, do you want to be picked up or continue floating?
Sun Aug 22 20:37:15 2004-general-Kit: Starting to meneuver to the airlock. Any comm signals now that they are close?
Sun Aug 22 20:37:44 2004-general-Kit: Turning off emergency beacon, and trying to establish comm contact.
Sun Aug 22 20:38:16 2004-general-Kit: Hello, hello, calling shuttle <insert id if visible> can you read us. Please respond.
Sun Aug 22 20:38:25 2004-general-Methuslah: Nothing on comms; nothing at all. 4 or more to reach the airlock.
Sun Aug 22 20:38:40 2004-general-Kraiger: You know, I'd really like to stand on a planet for a change... lets go.
Sun Aug 22 20:39:08 2004-general-Kit: nothing at all. Well, keep wary Kraiger. What these people have about comm silence, I'll never know.
Sun Aug 22 20:39:21 2004-general-Kit: heading for the airlock with Kraiger in tow, 2D6: 8
Sun Aug 22 20:41:44 2004-general-Methuslah: OK - you have reached the airlock. Are you going in?
Sun Aug 22 20:41:45 2004-general-Kraiger: (So Meth, am I armed at all?)
Sun Aug 22 20:42:19 2004-general-Kit: Any way to peek into a viewport on the shuttle?
Sun Aug 22 20:43:08 2004-general-Methuslah: Yes; you have the PGMP.
Sun Aug 22 20:43:19 2004-general-Methuslah: The viewports are on the fonrt; you'd have to work your wayaround.
Sun Aug 22 20:43:54 2004-general-Kit: Kraiger, stay here, I#ll take a look inside (working my way around, that ttal comm silence is making me nervous.
Sun Aug 22 20:45:15 2004-general-Methuslah: OK - Vacc Suit 7 or more. YOu'll have to detach the cord.
Sun Aug 22 20:45:34 2004-general-Kit: ok. 2D6: 9
Sun Aug 22 20:46:40 2004-general-Methuslah: OK. Kit, you now have no communication with Kraiger.
Sun Aug 22 20:46:43 2004-general-Kraiger: (Kraiger battens down and waits)
Sun Aug 22 20:46:59 2004-general-Methuslah: Kraiger - ignore anything directed at Kit. I will write such in pink.
Sun Aug 22 20:47:15 2004-general-Kit: Our suit comms aren't working either?
Sun Aug 22 20:47:17 2004-general-Methuslah: Inside the shuttle, you see two crew in unusual spacesuits, and another slumped on the floor.
Sun Aug 22 20:47:53 2004-general-Kit: Unusal? Not imperial you mean? And the slumped one, what uniform does he have?
Sun Aug 22 20:48:51 2004-general-Methuslah: Not Imperial. ANd to the second, imperial.
Sun Aug 22 20:49:14 2004-general-Kit: Did they notice my peeking? If not, I withdraw quickly.
Sun Aug 22 20:49:29 2004-general-Methuslah: You can't tell.
Sun Aug 22 20:49:48 2004-general-Kit: Ok, returning to Kraiger quickly.
Sun Aug 22 20:51:02 2004-general-Kit: As soon as Kraiger can see me, I#ll "paint" a big Z in the air, hold up two fingers and point to the shuttles front.
Sun Aug 22 20:51:47 2004-general-Methuslah: OK Kraiger - roll 6 or more to notice Kit.
Sun Aug 22 20:52:14 2004-general-Kraiger: 2D6: 10
Sun Aug 22 20:53:23 2004-general-Methuslah: OK Kraiger - you see Kit.
Sun Aug 22 20:53:34 2004-general-Kit: If this Shuttle is imperial, am I familiar with the layout? And did I see any weapons with the Zho?
Sun Aug 22 20:55:10 2004-general-Kraiger: (We've got no comms, right? I'm trying hard not to read the log here...)
Sun Aug 22 20:55:34 2004-general-Kit: I'll ry to return to Kraiger as quickly and possible and reattach the line, so thet we can communicate again.
Sun Aug 22 20:56:25 2004-general-Kit: There is a military gesture for "enemy sighted", I'll use it (point to my eyes, then toewrds where the enemy is, Kraiger should be familiar with that)
Sun Aug 22 20:57:08 2004-general-||||||||| Methuslah just entered this channel
Sun Aug 22 20:57:27 2004-general-Methuslah: OK - what do you want to do?
Sun Aug 22 20:57:54 2004-general-Kit: Have I reistablished a comm line with Kraiger?
Sun Aug 22 20:59:19 2004-general-Methuslah: Yes.
Sun Aug 22 21:00:06 2004-general-Kraiger: Whats up Kit?
Sun Aug 22 21:00:20 2004-general-Kit: Kraiger, two zho in spacesuits on the bridge, one imperial down, possibly still alive. I don't know if they noticed me. There might be more enemies that I didnt see.
Sun Aug 22 21:01:09 2004-general-Kit: I suggest we reclaim the shuttle for its rightful owners. Do you think you can manage that without blowing up the ship? (looking sceptically at PGMP)
Sun Aug 22 21:01:12 2004-general-Kraiger: Out of the frying pan... (Kraiger prepares to head for the airlock)
Sun Aug 22 21:01:53 2004-general-Kit: looking around inside the airlock. Anything that could be used as an improvised weapon. Also checking the functionality of my psi shield.
Sun Aug 22 21:02:44 2004-general-Methuslah: Psi Shield is operational.
Sun Aug 22 21:02:49 2004-general-Kit: Also checking the interior of the airlock for signs of meddling (like removal of the opening mechanism from the ienisde or similar evil stuff)
Sun Aug 22 21:03:45 2004-general-Kraiger: (Kraiger motions Kit to stand back, and prepares to enter the airlock)
Sun Aug 22 21:03:46 2004-general-Methuslah: Something wrong; the pressure gauge has been tampered with.
Sun Aug 22 21:03:49 2004-general-Kit: Anything useful as an improvised weapon?
Sun Aug 22 21:04:10 2004-general-Kit: Can I determine in what manner?
Sun Aug 22 21:04:44 2004-general-Methuslah: It will give a reading a hundred times the actual pressure of the airlock. Nothing of use available.
Sun Aug 22 21:04:53 2004-general-Kit: Could it be to make us think pressure is ok, even if its wrong (like still vacuum)?
Sun Aug 22 21:05:28 2004-general-Kit: Oh well, looks like they want us to kill ourselves off. Kraiger, keep your suit on.
Sun Aug 22 21:06:13 2004-general-Kit: Are the mechanisms for opening the doors from insider the airlock still opreational?
Sun Aug 22 21:08:12 2004-general-Methuslah: They appear to be; but they will not open until the pressure is 1:1.
Sun Aug 22 21:08:36 2004-general-Kit: as indicated by the intrenal pressure gauge?
Sun Aug 22 21:09:23 2004-general-Methuslah: No; that in the cabin.
Sun Aug 22 21:09:56 2004-general-Kit: Meaning the intrenal pressure gauge would be at 100 at. If it even goes that far.
Sun Aug 22 21:10:31 2004-general-Kit: Any way to override that sowmehow?
Sun Aug 22 21:10:44 2004-general-Methuslah: No - just to 10 atm.
Sun Aug 22 21:11:04 2004-general-Kit: Our spacesuits probably have something like a build in pressure gauge. So we can use that to check outside pressure.
Sun Aug 22 21:11:40 2004-general-Methuslah: The oxygen tanks can be reacehd from outside; there are sockets for oxygen transfer.
Sun Aug 22 21:11:56 2004-general-Kit: But no matter what the airlock gauge shows, once the pressure is at 1 atm, the door can be opened?
Sun Aug 22 21:13:33 2004-general-Methuslah: Yes.
Sun Aug 22 21:14:09 2004-general-Kit: OK, Well Kraiger, ready to "enter" the ship?
Sun Aug 22 21:15:12 2004-general-Kit: And please try to minimize the damage to the ship this time ok?
Sun Aug 22 21:15:12 2004-general-Kraiger: Open 'er up!
Sun Aug 22 21:16:00 2004-general-Kit: OK, going insice, closing outer hatch, pressurizeing airlock (ignoring the intrenal gauge) and preparing to open inner lock.
Sun Aug 22 21:17:27 2004-general-Methuslah: OK - you have pressuirized to 1:1. The outer door closes, but not all the way - there appears to be something blocking it.
Sun Aug 22 21:17:28 2004-general-Kraiger: (Kraiger squats and covers the inside hatch with the PGMP)
Sun Aug 22 21:17:35 2004-general-Kraiger: (Does my suit have an external speaker?)
Sun Aug 22 21:18:13 2004-general-Methuslah: Yes.
Sun Aug 22 21:18:57 2004-general-Kit: The outer door is not completely closed but we have pressuriezed the hatch?
Sun Aug 22 21:19:16 2004-general-Kit: What is blocking it?
Sun Aug 22 21:19:43 2004-general-Kraiger: Kit, why am I getting a feeling like a mouse in a trap?
Sun Aug 22 21:20:17 2004-general-Kit: It's not a mousetrap if you happen to carry a mousetrap opener.
Sun Aug 22 21:20:19 2004-general-Methuslah: It seems that the door seals have been tampered with - the door will, in its current condition, not close.
Sun Aug 22 21:20:52 2004-general-Kit: Can the etmpering eb undone? And it seems to be airtight?
Sun Aug 22 21:21:36 2004-general-Methuslah: Engineering roll - 6 or more.
Sun Aug 22 21:21:59 2004-general-Kit: 2D6: 8
Sun Aug 22 21:22:54 2004-general-Methuslah: Airlock will now seal. You've used up a lot of oxygen, though, from the shuttle reserve.
Sun Aug 22 21:23:45 2004-general-Kit: Oh well, we'll have to be quick about this. Kraiger ready? (opening intrenal door)
Sun Aug 22 21:25:27 2004-general-Methuslah: You burst into the room, with two other fgiures wearing what you can now recognizeas Zhodani suits ssitting at the control stations. One of tem quickly taps a sequence into the computer, and you see alert lights begint o pop on - a reactor overloadin progress.
Sun Aug 22 21:25:34 2004-general-Methuslah: "Stand down or we all die."
Sun Aug 22 21:26:12 2004-general-Kit: (Do they have any visible weapons.) What use is there in all of us dying?
Sun Aug 22 21:26:32 2004-general-Kit: (lloking around for anything that could be used as a weapon)
Sun Aug 22 21:27:08 2004-general-Kit: (how long until the overloading process becomes critical?)
Sun Aug 22 21:27:38 2004-general-Kraiger: "Why would you pick us up just to kill us all?"
Sun Aug 22 21:27:55 2004-general-Methuslah: About ten minutes, and they have standard pistols on their holsters.
Sun Aug 22 21:28:22 2004-general-Methuslah: "More prisoners for central command; and you damaged our flagship. I feel sure that control will want you."
Sun Aug 22 21:28:51 2004-general-Kit: How far are we from them, and how thick are their suits (any chance of jumping them and getting their handguns)
Sun Aug 22 21:29:49 2004-general-Kit: Oh, that oother option. I was wondering what you were up to. Well Kraiger, do you remember the black dressed goons on our first flight together?
Sun Aug 22 21:30:03 2004-general-Methuslah: Maybe ten meters ahead. Suits are a standrd, flimsy type.
Sun Aug 22 21:30:21 2004-general-Kraiger: (Focussing the PGMP on them) "Well, if we're all going to die, then _you_ are going to beat us by 10 minutes! Now, drop your weapons and move away from the consol"
Sun Aug 22 21:30:42 2004-general-Kit: Any possible cover? What about Gravity?
Sun Aug 22 21:30:59 2004-general-Methuslah: Gravity is on. Interestingly, the control is next to your hand.
Sun Aug 22 21:31:12 2004-general-Methuslah: "That weapon, Colonel, would knock out the front of the shuttle."
Sun Aug 22 21:31:28 2004-general-Kit: Hmm... Could I use it to play some Grav pong with the Zho?
Sun Aug 22 21:32:45 2004-general-Methuslah: You could. But you have to roll 8 or more to do so succesffuy.
Sun Aug 22 21:33:03 2004-general-Kit: Kraiger, remember the Zho entering our ship on the last system? You remember the game we played then? three, two one (engaging gravity, hoping that Kraiger gets the hint in time, I plan to turn it off and then up as high as I can in quick sucession)
Sun Aug 22 21:33:26 2004-general-Kit: Gravity controls 2D6: 11
Sun Aug 22 21:33:28 2004-general-Kraiger: (Quickly grabbing onto something)
Sun Aug 22 21:34:09 2004-general-Methuslah: The Zho's fly out of their seats, hitting the celing hard - one breaking his helmet. They collapse to the floor.
Sun Aug 22 21:34:46 2004-general-Kit: If I can sucessufully surprise and hopefully stun the zho, I'll turn the grav back to normal and quickly rush the zho to take them out completely.
Sun Aug 22 21:35:31 2004-general-Kit: remove their weapüons, and make sure they are ko.
Sun Aug 22 21:36:01 2004-general-Kraiger: (Rushing forward to secure the Zhodani)
Sun Aug 22 21:36:06 2004-general-Kit: Youy shoulda worn your safety belt guys.
Sun Aug 22 21:36:11 2004-general-Methuslah: OK - you have ctonrol. The zhos appear to be unconsious.
Sun Aug 22 21:36:39 2004-general-Kit: OK, leaving Kraiger to handle the Zho I'll take care of the reactor overloeading.
Sun Aug 22 21:37:04 2004-general-Kit: you probably want an engineering roll for that I assume. 2D6: 10
Sun Aug 22 21:37:19 2004-general-Methuslah: OK - three chances to fix the reactor - 9 or more each time. They've really messed up the collant system to the fusion plant.
Sun Aug 22 21:37:54 2004-general-Kit: Oh well, 2nd roll 2D6: 9
Sun Aug 22 21:38:13 2004-general-Methuslah: Wow! Reactor stable and back online.
Sun Aug 22 21:39:18 2004-general-Kit: Ok, now the ship is secured, I look for the man in the imperial suit? Is he alive?
Sun Aug 22 21:40:19 2004-general-Methuslah: Alive, but unconsious. Looks to be a flight lieutenant, according to his insignia. You are being hailed.
Sun Aug 22 21:40:47 2004-general-Kit: I'll make sure he is stable, who is hailing us?
Sun Aug 22 21:42:14 2004-general-Methuslah: You'll have to answer, but it s an Imperial callsign.
Sun Aug 22 21:42:44 2004-general-Kit: OK, I'll take the comm and reply.
Sun Aug 22 21:43:11 2004-general-Kit: This is Shuttle <enter id> calling.
Sun Aug 22 21:43:35 2004-general-Methuslah: This is the Imperial Carrier Majestic Crusade. Report status, shuttle.
Sun Aug 22 21:44:21 2004-general-Kit: Flight lieutnant injured but stable, two zhodani prisoners. Ship secured ans systems functional.
Sun Aug 22 21:45:00 2004-general-Methuslah: We've got a lot of prisoners, shuttle. It's been a good day for the Empire. Come on home.
Sun Aug 22 21:45:46 2004-general-Kit: Could you give me a clue as to where home is? I've just kinda taken over for the flight lieutnant who is out?
Sun Aug 22 21:47:51 2004-general-Methuslah: Over to homing beam.
Sun Aug 22 21:48:21 2004-general-Kit: Ok, Following homing Beacon. Kraiger, how are our guests?
Sun Aug 22 21:49:06 2004-general-Kraiger: (Checking on them)
Sun Aug 22 21:50:05 2004-general-Methuslah: All squared away. Well, that's all for this week. next week: Debriefing and A New Mission!
Sun Aug 22 21:50:43 2004-general-Kit: what, no cliffhanger
Sun Aug 22 21:51:35 2004-general-Methuslah: Not this time, I'm afraid. But the end is at last in sight!
Sun Aug 22 21:52:08 2004-general-Kit: Great, I hope they have coffee at the debriefing!
Sun Aug 22 21:52:22 2004-general-Kraiger: Phew!
Sun Aug 22 21:52:27 2004-general-||||||||| Methuslah just entered this channel
Sun Aug 22 21:52:49 2004-general-Methuslah: Well, good game everyone - I'll see you next week!